Roy Al'heggarName: Sethy Contact information:
It's everywhere. Find it. =P
Role Seeking: Schism Saint Character's name: Roy Al'heggar Age Upon Entering/At Death: 11 Age Now: 16 (253 Years in total) Race: Vampire
Appearance:
Dark hair sways about his face, paler now than the moon as he sets his grey eyes forward. The color has all gone from him, lost somewhere in the realm of time as he passed his life here under the growing buildings of Nureese. Standing about 5'6", he's not very tall in comparison to most when he passes them by, but time has given him a bit more of an edge: his canines have elongated to a sharp point that frightens most people, and his thirst for death is rather unnatural, even in himself. There has not yet been a person he wanted to feed on that he did not desire to kill--but that's not to say he always wishes to kill... he just, uses his curse as a weapon.
His face is still soft and round--the face you'd expect on a boy of fifteen, though his teeth have regained a shine that they did not have when he lived. Roy lives the era he died in, with a three-cornered hat and a pistol at his belt, even if it is only for show. The white shirt hangs loose, the sleeves gathered at his wrists into the gloves he wears, and his jacket bears a lack of a left sleeve. His legs are caught in breaches and bangles, shineys that he has acquired since he got here, and he desires what every man of his era ever wanted: the sea, though it is an anathema to him now.
Personality:
The sweetness in Roy's forgiving heart passed somewhere around year 60 of his stay in Genil. Always forced to run or die, the child adapted to the error of his new life by learning himself the ways to fight back, even if they were mundane. At first, it was merely a way of survival, but Roy did not remain a human for too long hereafter. A boy began to hang around him, someone Roy trusted because he wanted companionship... so when Roy joined the gang of Schism Saints, he suddenly felt safe.. but time wore down his ease of mind.
Everyone looked at him like prey, and he began to feel paranoia driving him mad. He had to protect himself not only from those who were enemies of the gang, but people within. He was driven mad by the shadows of a new death that followed him everywhere, and on year 112, he gave up paranoia for something greater: the gift of not being prey anymore.
With this change came his first thirsts--power was not something out of his reach anymore. He built himself up above the others. He no longer was the bottom dog to have himself kicked, and they recognized it. He owes his allegience only to his sire, and does not answer to anyone else unless the order comes through him.
Biography:
The rattle of chains as the line moved forward, across the line of military soldiers. The hollers of the Militant dog as he read off their recession of rights while they moved up the line to the gallows, where six nooses awaited six people.
Roy could smell the pies back home, where his mother was cooking as he ran to her. Each day they would stare to the sea and wait patiently for his father to return, though they knew he would not for a time now. The Spring was his favorite time of the year, because he knew if he watched the shore hard enough, he'd recognize it: The Sand Fish, his father's ship. He waited on the rocks and watched the tide come in and out until his eyes were sore with searching.
Today, he slept upon that rock, the evening had come and overtaken him, and a rat scurried over his arm in hopes to find a better place to hide. A hand reached down and scooped him from his perch, though it only rattled him slightly. A song played in his ears--a humming tune that continued along until he was inside the house and he heard his mother's voice and felt himself smashed between two bodies. His eyes came open--his father was home.
Before him stood six strangers--behind him stood six more. Nowhere in this line did he have someone he knew, for his mother had died in the raid on their house. Would his father come home to this fate, as well? Would they wait in the Spring at that rock with a gun?
"Now, Roy..." The boy was crying again--always crying when his father left for the sea. Roy's father hugged him close and patted his back, letting the sobs pass through the shuddering 10-year-old's body. "You know I'll be back. And soon, you'll be old enough, your mother will let me take you..." Roy's eyes lit up like sparklers at July, and he smiled that huge smile that always came to him when he thought of being on the ship. He'd be his father's first mate, watching the waves smash against the port side of the ship as they sailed on toward sunset.
His father fished a coin from his pocket, setting it in his son's hands and smiling softly with it's significance, "This is my promise, that when you're fifteen, you'll sail the seas with me.. as my First Mate." His father stood up straight and turned to walk away, and Roy ran to the door and watched him until he was out of sight... from there, to the rocks, and he watched the Sand Fish leave the hidden cove and pull away from him again. He hummed the tune of safety and sat himself down on the rock to wait.
He walked up the steps, feeling the unforgiving wood beneath his feet. He lifted his head and looked at the rope above it, standing nearly 3 feet from him. Fear was gripping him, driving his mind awreck, but he willed it away with the coin in his hand. His lips began to move of their own accord, waiting, perhaps, for some miracle to save him...
"The king and his men stole the queen from her bed... and bound her in her bones. The sea be ours, and by the powers...."
They began fitting the nooses to the other men, and someone brought a barrel for him to stand on, "Where we will, we'll roam."
The nightlamp was beginning to flicker out. His eyelids were like rocks, closed by the weight that he could not hold them open to stare at the stars as they twinkled in and out of existance. It seemed like moments later, the door broke in the living room, and he heard his mother screaming. He sat up, pushing the covers from his bed, rushing to the door though he should have run the other way. He opened the door up, seeing the soldiers in the room, and they saw him. They were holding her by the arms as she screamed, and his mouth fell agape as he stood there in fear and bewilderment. His mother broke free of the soldier's grip, jumping the other one coming toward him.
Her nightdress flew about her as she grasped him by the face and raked her fingernails across his eyes, biting and screaming for him to run. He could not move, though--somehow, his legs were like rocks. He just stood there, watching, in slow motion, as the gun raised and his mother fell to the floor with the brutal and final sound of its igniting gunpowder. One of the men grabbed his arm and he was dragged out, his mother still trying to get to him, even with the fatal hole in her skull. Mercifully, the door closed as they were dragged out, right before he heard the second shot and knew the consequences of it.
They lifted him onto the barrel, pulling the noose around his neck as time stopped for him. The man beside him sang sadly, "Yo, ho, all hands... hoist the colors high..." The resounding chorus rang through their poverty-stricken faces, dragging out the time of their deaths and filling it with hope for a future that was not theirs.
"Heave ho, theives and beggars, never shall we die." The chorus rang out once more, and the lever was pulled. The weight of his body and the short distance he fell was not enough to snap his neck, and so Roy dangled there, kicking and convulsing, feeling the bite of the rope into his neck until there was not enough oxygen to power his brain...
... and then he was gone.
Powers, if any:
Ungodly Speed - Like most vampires, Roy is fast... but since this talent is one he prides himself on, he even outruns most of his brethren. He's top shape here, though not so much on the suggestion tricks of his comrades.
Suggestion - other vampires can tell you what to do, and you do it, unless you have a strong sense of willpower... Roy--well, Roy can only kind of hint you in the right direction. He was always too flighty to focus his mind, so why would he be able to focus yours?
The Kiss - Roy can drink your blood. Duh. He can choose to finish you off or to leave you alive, but it's erotic as hell either way.
Sleepless - Unlike other vampires, Roy loves the day, and has had 282 years to figure out how to make his body adapt to it. Magic has made him able to stay awake indefinitely.. indeed, to see Roy sleep is a joke or a con, for he doesn't unless he wants to--and who ever wants to sleep? Depressed people, and that's not him.
Sun Dancer - Roy is one of the very few vampires who are immune to sunlight's harm... not because he's more powerful than other vampires, but because a magic spell perpetually keeps him in the shade, though it is not visible to the human eye. It doesn't allow a single ray to touch him--were the proprietor of this spell, whom nobody knows, to die, Roy would likely burst into flames and be consumed by his love for the ocean at daybreak.
Weapons, if any: A flintlock pistol, a cutlass, and a few daggers.
Additional information:
Edited by: Morrigan Aensland at: 6/21/07 2:23 am
"The white city fell without her. Peace revolved around her, but when the mother left her children, they destroyed one another... She'll never forget that she left--she'll wear the chains of the martyr as she pulls the world's weight behind her, still thinking she's not doing enough." Morrigan Aensland
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