There's a name from waaaaaay back. I remember King's Quest when we had monochrome monitors and dot-matrix printers.
The series was interesting enough. The interface changed from a keyboard movement control + command parser. The first one (Quest for the Crown), was actually frustrating for me because it was just way too easy to die...or too easy to make one mistake that you won't know about until well after you have erased over the appropriate save file. They all had fun and interesting stories though.
Roberta Williams also had a hand in making a few more games, such as the Laura Bow series (Colonel's Bequest and Dagger of Amon Ra) based in the the roaring twenties during prohibition and rather sexist stereotypes.
But she had a rather dark side to her too. She also made the Phantasmagoria series. Both of which were...different...

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