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Daki

Posts: 57
(12/13/05 11:22 pm)
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Cel-shading
I haven't been around the forum much because school has been in high gear.

But here's what's been going on:

I'm currently working in a group with a few character modelers, a few environment models, a rigger, and a few animators on a video game. The game was made by a group of game design students. The game is called Forgotten City, and Squad Seven is the name of the group of programmers. It's a cel-shaded hack and slash, apparently style wise it's like Devil May Cry and Castlevania, but I wouldn't know because I've never played either.

But I was working on modeling and texturing a trash mob, and now I'm working on a boss. A minotaur named Letum. I finally managed to get the cel-shading plug-in on my computer and I took a few screen shots of him, so here he is:




He's not finished yet, but seeing him cel shaded made me excited.. so I wanted to share =)

Edited by: Daki at: 12/13/05 11:24 pm
Cymry Groveborn

Posts: 35
(12/14/05 3:04 pm)
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Re: Cel-shading
he's looking good *nods* can't wait to see him finished!

Zeli 6
CoT since 3/2003

Posts: 700
(12/15/05 9:33 pm)
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Re: Cel-shading
i dont know anything about such things, but i can give you perspective from a regular persons view - the shading really gives him alot of depth/structure and looks well placed to me.

but what do i know about it? nothing! that's what. :)


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